Moderate vampire abilities part 2

2011-03-25 17:29

Stillness / Making no Sound:
Once a vampire has existed as a vampire for several decades, he begins to come into his own power. Old vampires gain several traits, such as the ability to remain perfectly still, beyond that of anything a human can achieve. They also learn the trick of smiling without flashing their fangs – it is considered juvenile to do otherwise. Because of their grace, vampires can move similar to lycanthropes, making next to no sound. Strangely enough, other undead such as zombies and ghouls possess this same ability to move without sound.

 

Waking when Threatened:
Vampires of several hundred years of age gain the ability to wake if their bodies are threatened, even during the day time. While sunlight will still destroy them, if they are inside or underground, they can rise up to kill those who attempt to slay them, just as Aubrey did when Anita attempted to slay him in his coffin.


 

Read Surface Thought - ((Promeneur de Rêve ONLY))    The Vampire now has the ability to read thoughts such as telepathy, enabling them to read the victims mind and what is currently being thought.

NOTE: this will read ONLY the present thoughts that are in the persons mind and not the entirity of the thoughts within.

Dream Walk - (( Promeneur de Rêve ONLY))  The Masters of Dreams now can enter ones mind in their sleep and waking hours. [aka Daydreams]..this ability will work will in their waking or death hours. They CAN manipulate the dreams, and they CAN communicate with the dreams occupant. BUT even thou they can alter the dreams course, they CANNOT KILL at this level but you can cause minor injuries, such as bruising or small lacerations, ie surface wound.

 

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